Wednesday, August 09, 2006

Land Theft in Second Life

I had two adjacent parcels of land for sale. a 1024 and a 512. the 512 was getting no interest so I decided to merge the two plots together.

I went into edit land, selected both plots and joined them.

Suddenly ppl started rezzing on the land, I realised something must be wrong with the land price and quick as I could poped up the land dialog and tried to take the new merged plot off the market.

Too Late! The plot had changed hands twice in less than a second (literally). The first buyer had bought the land for just under 2L$ a sqm, doubled the price and sold it instantly. The second buy was in the act of putting the land up for sale again to a 3rd person when I rushed in and managed to put the brakes on.

What had happened is the merge operation had put the new parcel of land on the market at the price of the smallest plot. A 1536 plot of land for sale at just over 3000L$ !

I managed to get all the participants together on the plot and spent the next hour getting all the transactions reversed (many thanks to all the other mentors for helping me out, especially Weedy).

What was very weird is all the buyers and sellers seemed to know each other, and from chatting with the other mentors it seems there are a few people who exploit mistakes with the land tools and usually get away with it (usually its impossible to fix as the land changes hands so many times so quickly).

It was quite amazing to see, the land went from under my nose and changed hands twice in less time than i could bring up the about land dialog. I am just thankful that I managed to get it all sorted out in the end and I strongly suspect that had I not been a SL Mentor, the result would have been very different.

What I would like changed to prevent this happening :

When you make any change to the area of a parcel of land, it is set to 'not for sale' - So joins and splits take the resulting parcel(s) off the market.

Hopefully this will get a positive response on the Second Life Answers Forum Edit land thats for sale = land theft.

Monday, June 26, 2006

QAvimator pre pre pre alpha

Zi Ree has created a Qt3 port of Avimator (currently using FLTK - ewww!). Full details of the port (and instructions for downloading and compiling) can be found on the Avimator forum, or if you're feeling brave you can just go straight for the Source / Homepage.

Monday, June 19, 2006

Avimator Site Back

After a recent period of downtime, the Avimator website is back online, not much info there for now, but it looks hopeful, fingers crossed we get a new version with some bug fixes soon!

Avimator is avatar animation software for Secondlife, allowing the creation of poses and keyframed character animations and saves you buying Poser :)

Friday, June 16, 2006

SL LUG 21st June : Hacks & Magic

The next meeting of the SL LUG will take place on Wednesday 21st June, 12pm SLT (8pm BST, 9pm CET) at Maryport (182,150) (Find -> Events -> check upcoming -> search for 'Linux').

SL Hacks & Scripts

Topic for discussion is 'SL Hacks & Scripts', so, try out some of the scripts the community has come up with and share your experiences at the next meeting. Some good scripts to start you off include : #secondlifelug

We have registered an IRC channel on freenode for the the SL LUG members. We felt it appropriate that the LUG get a separate channel as we intend on looking at streaming chat from inworld SL LUG meetings to the channel (May provide good way for people to listen in on the meeting, if they are unable to attend in person). If you join us on the channel, please register your nick.

Discuss the upcoming meeting, or anything related to the SL LUG on the SL Forum : SL LUG 21st June : Hacks & Magic.

Monday, June 12, 2006

SL LUG 14th June

The next meeting of the SL LUG will take place on Wednesday 14th June, 12pm SLT (8pm BST, 9pm CET) at Maryport (182,150) (Find -> Events -> check upcoming -> search for 'Linux').

Nothing planned for this week, just a chance to chew the fat, catch up with any new issues affecting Linux users. Maybe do a little show and tell if anyone is willing :)

Discuss the upcoming meeting, or anything related to the LUG on the SL Forum : SL LUG 14th June.

Last Meeting : Karen Linden Spills the Bean

Following on from last Wednesday's very successful SL LUG meeting (SL LUG 7th June : Meeting Karen Linden) you can find a full unedited transcript on the SL Forum : Chat log of June 07 2006 LUG Meeting with Karen Linden. Thanks again to Zi Ree for this.

Wine 0.9.15 - Alpha Transpareny Fixed !!

An update for Wine has come through, essential for those times the Linux SL client isn't up to the job. It's still as crashy as ever for me, but is worth getting as it finally fixes the alpha transparency issues! The appearance editor will no longer eat your favourite outfits!


Another Wednesday, another update - Only this time its solid gold!! Latest SL client is rock solid stable, good framerates, all the usual bugs remain but at least we can get back to running native. Grab it from the usual place.